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Age of empires 1 mod
Age of empires 1 mod




age of empires 1 mod

And with Microsoft signing the checks, it's not like Relic made this on a shoestring budget. That includes the graphics: even on max settings they don't look that impressive, especially when I could go play any Total War released since 2010 and see an order of magnitude more units with much more detailed models and far higher-fidelity environments. The Abbasids get the Baghdad House of Wisdom which positions them to be a leader in tech and – hilariously if you know its real-world fate – grants fire resistance to nearby structures.īut these modest touch-ups didn't do much to change the fact that there's almost nothing in Age 4 that couldn't have existed 10 years ago. The Chinese gain much of their gold income from Imperial Officials who walk around collecting taxes from all of your buildings. I mean, they each do play a bit differently unique techs, units, and landmarks are great at establishing an identity evoking their historical inspiration and varying up how you maximize your economy.

age of empires 1 mod age of empires 1 mod

Naval combat is fairly well fleshed-out, making island maps a thrilling proposition.īut for six out of the eight playable factions, I just didn't feel like there was enough new going on here. And while I was worried naval combat would feel like an afterthought with how little Relic talked about it leading up to launch, it's fairly well fleshed-out, making island maps a thrilling proposition of their own. But overall, it's a great variety of well-designed battlefields. Some of them can feel a bit unbalanced, though mountain passes will always favor castle-building civs over nomads like the Mongols, for instance. They each present different tactical challenges, from two opposing ridges overlooking a valley that feels very much like a StarCraft 2 tournament map, to very open layouts with lots of unit-concealing forest in the middle that encourages a cheeky guerilla war and lots of misdirection.

age of empires 1 mod

I was also impressed with the semi-randomized skirmish maps, which let you choose a biome – defining the colors, tree types, and overall vibes, from European Temperate to Asian Steppe to Taiga – in addition to a layout.






Age of empires 1 mod